Type any word, get a shareable puzzle link. Add a hint, write a win message, tune the difficulty — then watch them sweat.
The link opens a ready-to-play grid. The word rides inside the link in light encoding — honest fine print: a curious friend could decode it, so send it to people who promise not to peek.
A standard word game gives everyone the same daily word, which is exactly what you do not want when the fun is watching a specific person fail at a word you chose. A custom puzzle flips it: you pick the secret word, and this page turns it into a single link. Whoever opens that link gets a ready-to-play guessing grid — green and yellow tiles, a keyboard, guess tracking, all of it. No app, no account, no “create a room” dance; the entire puzzle lives inside the link itself.
The optional settings are where the teasing happens. A hint stays hidden until the guesser taps the Hint button — perfect for mercy on hard words. A custom win message replaces the standard congratulations with whatever you like; “how did it take you nine tries” is a popular choice. And the guess count scales the difficulty from a merciful eight tries down to a brutal four.
The classics: a birthday puzzle where the answer is the person’s name, an inside-joke word that will make exactly one friend groan, the street where a couple met. Teachers run a small industry of these — weekly vocabulary words, unit review terms, student-made puzzles traded around the classroom, which is its own kind of engagement. The classroom ideas page collects five routines that work without turning the game into a worksheet.
Ready to try one? The maker at the top takes thirty seconds, and the step-by-step guide walks through every option if you want the full tour. When someone sends a puzzle back at you, open it and play — the play page handles the guessing, and your running stats stay on your own device.
Yes — making and playing puzzles is free with no account, no limits and nothing to install. The puzzle lives in the link you share.
The word is encoded (not encrypted) inside the link, so a technically curious friend could decode it. That is the honest trade-off for a puzzle that needs no server — share with people who promise not to peek.
Any word from 3 to 10 letters, including names, places and inside jokes — guesses are checked for shape, not against a dictionary, so vocabulary homework words and proper nouns all work.
Six is the classic and suits most words. Use 7-8 with young players or long words; 4-5 turns any word into a brutal challenge for confident friends.
Yes — the grid and the on-screen keyboard are built for touch, and the link opens the same way on phones, tablets and laptops.